{"id":11200,"date":"2019-09-24T23:22:14","date_gmt":"2019-09-25T03:22:14","guid":{"rendered":"http:\/\/artsatmichigan.umich.edu\/ink\/?p=11200"},"modified":"2019-09-24T23:22:14","modified_gmt":"2019-09-25T03:22:14","slug":"journey-a-game-of-quality-over-quantity","status":"publish","type":"post","link":"https:\/\/artsatmichigan.umich.edu\/ink\/2019\/09\/24\/journey-a-game-of-quality-over-quantity\/","title":{"rendered":"Journey: A Game of Quality Over Quantity"},"content":{"rendered":"<p>Journey is an indie video game produced by the small studio &#8220;That game company&#8221; and was released in March of 2012 on the PlayStation 3, then later updated, refurnished, and brought to the PlayStation 4. I first heard of the game on YouTube in 2012, when I watched Pewdiepie play it from beginning to end. I was blown away by how beautiful it was; it was so rich in color and the soundtrack complemented the game so perfectly, it just felt like something entirely unique. At the time I couldn&#8217;t afford to play it myself, although I did download the free demo, to get just a taste of the game&#8217;s amazing world. Yesterday I was finally able to buy it for the PlayStation 4, as a reward for finishing the first project in EECS 281, and believe it or not, I already finished playing it. I couldn&#8217;t believe how fast it went either; it felt like I had just gotten started, then it was the climax, and then the end credits were rolling and I was divided between disappointment and amazement. It probably only took 3 hours, making a cost of $15 seem a little outrageous, but the quality is so overwhelming and memorable that it really makes up the difference.<\/p>\n<p>The entire time I played I was lost in this strange place, being carried away by this incredible music as I made a long journey from the deserts to the top of a frozen mountain, all as part of some vague quest that is only told through the context of the journey. The style of the game itself is amazing as well; it&#8217;s simple, but well-crafted, which makes it completely convincing and immersive. The game isn&#8217;t particularly difficult either, because the emphasis is on the length of the journey and the development of the story and the world. Overall, I really loved being able to finally play it, and I think it&#8217;s a testament to how quality can triumph over quantity. Any small game studio, or even a single person, can create something great with passion and dedication; the ability to make it large doesn&#8217;t affect its ability to be great. I think that&#8217;s partly why this game was so unique for its time, and also why I found it so memorable. As games get larger and more complex, games like Journey stand out from the crowd and remind players what they love about truly incredible games.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Journey is an indie video game produced by the small studio &#8220;That game company&#8221; and was released in March of 2012 on the PlayStation 3, then later updated, refurnished, and brought to the PlayStation 4. I first heard of the game on YouTube in 2012, when I watched Pewdiepie play it from beginning to end. [&hellip;]<\/p>\n","protected":false},"author":2200,"featured_media":11201,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[1242,271],"_links":{"self":[{"href":"https:\/\/artsatmichigan.umich.edu\/ink\/wp-json\/wp\/v2\/posts\/11200"}],"collection":[{"href":"https:\/\/artsatmichigan.umich.edu\/ink\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/artsatmichigan.umich.edu\/ink\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/artsatmichigan.umich.edu\/ink\/wp-json\/wp\/v2\/users\/2200"}],"replies":[{"embeddable":true,"href":"https:\/\/artsatmichigan.umich.edu\/ink\/wp-json\/wp\/v2\/comments?post=11200"}],"version-history":[{"count":1,"href":"https:\/\/artsatmichigan.umich.edu\/ink\/wp-json\/wp\/v2\/posts\/11200\/revisions"}],"predecessor-version":[{"id":11202,"href":"https:\/\/artsatmichigan.umich.edu\/ink\/wp-json\/wp\/v2\/posts\/11200\/revisions\/11202"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/artsatmichigan.umich.edu\/ink\/wp-json\/wp\/v2\/media\/11201"}],"wp:attachment":[{"href":"https:\/\/artsatmichigan.umich.edu\/ink\/wp-json\/wp\/v2\/media?parent=11200"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/artsatmichigan.umich.edu\/ink\/wp-json\/wp\/v2\/categories?post=11200"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/artsatmichigan.umich.edu\/ink\/wp-json\/wp\/v2\/tags?post=11200"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}