Some Thoughts on Tarot Cards

One of my favorite parts about art is how it can be shared through so many mediums; art is in everything, and being able to see that makes life a lot more interesting. A great example of art being conveyed through a unique medium are Tarot cards: a deck of 78 unique cards, often used for fortune telling and games. It was relatively recently that I gained an interest in the obscure world of tarot cards, having been inspired by an old HBO show that my parents used to watch called Carnivale (a great show and I highly recommend it, but the end leaves a lot to be desired). The show uses tarot readings to further the plot and create dramatic tension, but more interesting is how the show uses subtle tarot symbolism that makes the story feel like a great epic is unfolding and the characters are all pawns of fate. This technique is similar to that employed in classical epics, such as The Iliad and The Aeneid: the use of portents and prophecies that connect the story together using a common thread, often calling back on themselves and revealing the role of divine fate in an extraordinary way.

Artist: Matt Bailey Instagram: @baileyillustration

I absolutely love the feeling when a prophecy is fulfilled, or when I can draw the subtle connections between events and and characters and be able to see how the prophecy influences the events of the story. This is one of my favorite things about tarot card art as well: the use of symbolism and subtle meaning conveyed through the illustrations is fascinating and endless. Each card has lore and tradition behind it, with multiple interpretations that all come together to form a single story. Personally, I don’t believe in actual fortune telling, but I appreciate how the cards are designed to create the effect of prophecy. Each card has identifying symbology that can be found in any version or reinterpretation, and have been tradition ever since they were first created, making each card immediately recognizable and therefore more iconic. This quality of the tarot can be found throughout popular culture as well, from literal uses such as Led Zeppelin and The Hermit figure, and more subtly in the archetypes of The Fool, The Magician, and The Lovers often found in storytelling today.

The other thing I love about tarot cards is the physical aspect of the art itself; there are so many versions and styles of illustrations, and I think the cards are such a great medium of artistic expression. An artist can follow the strict format of the cards and symbology while still illustrating them in their own way, giving them the perfect amount of creative freedom. There’s a lot to be said for the proportions of tarot cards themselves and the powerful effect of the format, which makes them the perfect template for creating something unique. It’s a great endeavor to undertake, illustrating all 78 cards, but it’s a great way to develop and refine your style and to put your creativity on display.

Artist: Micah Ulrich – Instagram: @micah_ulrich

Overthinking as the Antithesis to Art

I am constantly overthinking things, whether it be focusing on irrelevant details, over complicating problems, psyching myself out, or getting overwhelmed by too many thoughts. It’s something I know a lot of people deal with, seemingly more in this generation than most, and it’s an interesting phenomenon. I can’t say exactly why I tend to overthink things (keep in mind I’m not a psychologist), but if I had to guess, I would say that it ties into the high expectations created by society and myself to be perfect, resulting in an unrealistic perfectionist attitude when approaching problems. I constantly have to remind myself that I’m focusing on the wrong parts of a problem and wasting time considering things that have little to no difference in my life in some futile search to be perfect. This problem of overthinking is most noticeable when I attempt to create art. Whether it be writing, drawing, making music, or even doodling, I always hit the brick wall of perfectionism. Those who know me might think I sound ridiculous; my work doesn’t usually speak of perfectionism, and it doesn’t seem like I always think things through. The truth is, that’s how I deal with my problem of overthinking: impulse and randomness.

An exercise in abstract art

When I sit down to write one of these posts, I start two or three different drafts on completely different concepts. I have a lot of great ideas and I can talk passionately about a lot of them, but as I start to write I often hit that wall, where suddenly it sounds ridiculous or unimportant and I psych myself out. Usually that’s when I delete the draft and start over with a new idea. This problem is often called writer’s block, but for me it’s a difference of being too critical of myself, not being unable to think of what to write. Similarly I also struggle to draw; although I’ve always had some talent at it, I never know what to draw. As a kid I would just copy the pictures from the how-to-draw books, not even the steps from beginning to end, just the final result. In the end I was great at drawing something realistically by looking at it, but when it came time to draw something new I always gave up. It wasn’t a lack of imagination, but the endless overthinking that frustrated me. As a result I don’t draw much anymore, and my doodles are just chaotic scribbles of frustration, but recently I discovered a way to get around perfectionism: by creating abstract art. It makes sense, especially considering how I often rely on impulse and randomness to get around overthinking. Abstract art practically embodies this approach, and I find that it’s a great way to create something; even if it’s not good, at least it’s better than creating nothing.

The moral of the story: if you struggle with creating things, especially art, just start with something easy or small. People often say that getting started is the hardest part, and even though I’m really tired of hearing it, I do think it’s inherently true. Aiming for perfection certainly doesn’t help either; if you always strive for something unattainable, you will never feel good about what you made, and likely you’ll be even less motivated to try again the next time.

The Wheel of Time: Fantasy Revived

This last summer I made it a goal to read more, and to ultimately fall in love with reading again by reading something truly amazing. I hadn’t read anything that I had picked out in awhile, mostly just epic poetry for school, and although that’s all great writing and storytelling, it just feels so stale and monotonous, especially when there are deadlines that force you to skip half of the chapters. I was determined to find something fresh and exciting to read over the summer, but it ended up being much more of a challenge than I anticipated. I started out by trying to read Don Quixote, a famous and classical book about a man with grand delusions of knighthood, set off on a quest of comedy and heroics; this was a huge mistake, as the book is dense and over a thousand pages long. I wouldn’t even care to admit how little I was able to read before I couldn’t bear to pick it up. That endeavor being a failure, I decided to pursue science fiction, a genre well known for being unique and interesting; specifically I wanted to read the works of Philip K. Dick, who wrote the short story Do Androids Dream of Electric Sheep which inspired the Blade Runner movies. I picked up a book of his collected short stories and got to work. Although they were all great standalone stories, with fascinating concepts and tough philosophical questions, I quickly got tired of them, simply because they were so short. I wanted an epic story, where I could connect to the characters and watch them change and grow, while on some long and exciting journey.

Eventually this led me to the fantasy section at the local bookstore, and about an hour of comparing different obscure and mediocre sounding titles. I never realized how small the fantasy genre was for adults; when I was a kid, all I read was fantasy and it seemed like there was enough to last a lifetime. The most advertised and well known was of course the series A Song of Ice and Fire by George R. R. Martin, which was adapted to the wildly popular TV show, A Game of Thrones. I was already against reading the series however: I had heard that the books were boring, drawn out, and dense, but most of all I knew that the series was unnecessarily vulgar and sexualized. I wasn’t looking to get invested in such an infamous series, especially when I already had such a negative feeling about it. This pretty much left me with one other choice: The Wheel of Time series by Robert Jordan. I knew nothing about the series, my phone was dead so I couldn’t check reviews, and the book didn’t even have a summary on the back or inside, so I had to start reading it right then and there, just to get a feel for what it even was. I read the prologue and I was hooked; even knowing the bare minimum about the story I was drawn in by the classic fantasy writing style and the mysterious lore that raised so many burning questions. All in all it seemed like exactly what I was looking for.

After buying it, when my phone was working again, I checked out the reviews and my excitement was instantly dampened: “it’s a ripoff of The Lord of the Rings” the critics and internet exclaimed unanimously. As somebody who had read the entirety of The Lord of the Rings already, I was definitely dreading reading somebody’s cheap knockoff of such a masterpiece. Having just finished the first book of The Wheel of Time series, The Eye of The World, I can confidently say that the series stands alone and successfully defines itself against the writings of J.R.R. Tolkien. The Lord of the Rings is an amazing epic, focusing on one long journey featuring a cast of important characters, but as a result it is slow and drawn out, with the few exceptional events all blending into one general idea. Jordan contrasts this style in almost every way: his story is fast-paced, featuring a large cast of constantly changing characters going through non-stop events, hardly catching a break to breathe, while he paints an entire world around them, featuring lore and world building that even rivals J.R.R. Tolkien.

I can see how Jordan’s work might be seen as less distinguished, cheaper, and more focused on quantity over quality writing, but I would strongly disagree and argue that it only seems so in comparison to The Lord of the Rings, when really they are two completely different approaches to the fantasy genre. I can’t even begin to argue whether or not one is better, since they both establish themselves in completely different ways. Regardless of the comparisons, Robert Jordan does not disappoint: he completely satisfies my need for a unique character and lore driven journey of epic proportions. I find myself stuck to the page again, loving every word, from the writing to the story to the entire world he has built. It’s an amazing feeling, and I’m overjoyed that there are 14 books in the series, since I already know I’ll be wanting more when I’m finished. If you have been looking for a book to dive into, or are an endearing fan of high fantasy, look no farther: The Wheel of Time turns for you.

The Art of Keeping Plants Alive in College

My windowsill is a small greenhouse, covered end to end in a variety of fascinating plants, each with their own personality. I grew up surrounded by trees and nature, which helps to explain why I have such a fondness and appreciation for plants of all varieties. Plants not only represent growth, life, and survival, but more importantly they each carry their own story, a unique tale that can offer knowledge of life on a smaller, pot size scale. A unique relationship is formed when you’re responsible for life, no matter how small, and the trials and errors that come along with this responsibility have more impact than they might seem. I specifically have 10 plants, comprised of succulents, bonsai, cacti, and a rose bush, the oldest one being a succulent that I’ve had for at least 4 years. I wasn’t always skilled at raising plants however, and I’ve accidentally killed more than I would care to admit (me and bamboo are particularly incompatible, although I’ve tried many times to make it work). Now that I’ve figured out a system that works for me and the plants, I’ve had the confidence to expand my little garden, the most recent addition being the small rose bush which blooms during the winter.

One of my most ambitious and difficult projects is pictured to the left, a square ceramic planter with a sand garden and spot of land just barely big enough for a bonsai tree and a monkey sitting underneath it. The concept was simple: a zen garden combined with a bonsai tree, representing a miniature place of solitude. Originally there were two trees, which I learned the hard way was overly ambitious, and it has also been a struggle to keep the sand separate from the soil, especially when watering the bonsai. Just recently the last tree suffered from the move back to college; a lot of it inexplicably turned brown and fell off, and I was prepared for the worst. But now it is teeming with new life, sprouts up and down, growing rapidly with renewed vigor. The personality of this plant is young, and its story shows that sometimes starting over is the best way to grow into something better.

Each one of my plants has their own story, each of them unique and equally interesting. Although it can be a challenge to take care of them during a busy college schedule, the reward is always worth it and I’m always glad I have them. They offer a reprieve from the city and remind me of the beauty of nature, something that I find is often forgotten about today.

Journey: A Game of Quality Over Quantity

Journey is an indie video game produced by the small studio “That game company” and was released in March of 2012 on the PlayStation 3, then later updated, refurnished, and brought to the PlayStation 4. I first heard of the game on YouTube in 2012, when I watched Pewdiepie play it from beginning to end. I was blown away by how beautiful it was; it was so rich in color and the soundtrack complemented the game so perfectly, it just felt like something entirely unique. At the time I couldn’t afford to play it myself, although I did download the free demo, to get just a taste of the game’s amazing world. Yesterday I was finally able to buy it for the PlayStation 4, as a reward for finishing the first project in EECS 281, and believe it or not, I already finished playing it. I couldn’t believe how fast it went either; it felt like I had just gotten started, then it was the climax, and then the end credits were rolling and I was divided between disappointment and amazement. It probably only took 3 hours, making a cost of $15 seem a little outrageous, but the quality is so overwhelming and memorable that it really makes up the difference.

The entire time I played I was lost in this strange place, being carried away by this incredible music as I made a long journey from the deserts to the top of a frozen mountain, all as part of some vague quest that is only told through the context of the journey. The style of the game itself is amazing as well; it’s simple, but well-crafted, which makes it completely convincing and immersive. The game isn’t particularly difficult either, because the emphasis is on the length of the journey and the development of the story and the world. Overall, I really loved being able to finally play it, and I think it’s a testament to how quality can triumph over quantity. Any small game studio, or even a single person, can create something great with passion and dedication; the ability to make it large doesn’t affect its ability to be great. I think that’s partly why this game was so unique for its time, and also why I found it so memorable. As games get larger and more complex, games like Journey stand out from the crowd and remind players what they love about truly incredible games.

Meditative Rose: A Hidden Work of Art

The annual poster sale was going on these last two weeks, and I went, as many do, searching for a worthy poster to fill the barren spot on that one eggshell wall of my room. I flipped through the multitudes of posters, not really knowing what I was looking for, but keeping my eye out for something that would perfectly define the new academic year. There were a few notable works of art in the running, some Vincent van Gogh and Rene Magritte in particular, but one particular artist stood out, and if you know me then you won’t be surprised that it was Salvador Dali. I don’t love all of his art, but I can’t deny how unique his aesthetic is and how much it resonates with me. His interpretation of surrealism is so convincing and otherworldly, I just seem to get lost in the art and all of the tiny details he sneaks in. Anyways, I ended up with a 24″ x 36″ poster of Meditative Rose, and if you’ve never heard of this painting before, I’m honored to introduce it to you:

At first glance, it’s pretty straightforward: a solitary red rose, without a stem, front and center, with a pretty generic landscape background. The rose is beautifully done, intricate and detailed, giving it an almost hypnotic quality which draws the viewer’s focus. As a result, it can be easy to miss the bigger picture (quite literally), and upon closer inspection, a completely different work of art reveals itself. First, notice the two vague figures, standing underneath the rose, casting long shadows over a hard and barren desert. Then inspect the small town in the distance, which recalls images of vineyards in Italy, all under the orange glow of sunset. The sky is mostly blue with one, large white cloud, slowly floating across in the background. There is a single drop of water on the rose, closest to the foreground. The rose is glowing from the sunset. All of these little details turn a simple rose into a surrealist masterpiece.

Suddenly there is something foreboding about the rose, as it looms over the small figures and town, similar to how a U.F.O. might appear, and also glowing as if otherworldly. The palette of muted tones, complemented by the bright red of the rose, make the rose feel as if it doesn’t even belong to the same color spectrum of the universe it inhabits. The single drop of water raises many questions as to the origin of the rose, and creates endless little mysteries. The entire aesthetic bleeds surrealism, a haunting and desolate place of mystery. In this way, I think the name is apt: Meditative Rose, a rose that is so unexpected, out of place, and otherworldly, that it requires deep meditation and contemplation. As such, I found it perfect for my college dorm; now, in-between EECS projects and reading for Latin, I can take a break to study this strange rose, and slowly unravel its mysteries while appreciating the aesthetic that I love so much.