There’s a term in art analysis called suspension of disbelief. This refers to the ability of the consumer to ignore the implausibilities of a product. It is absolutely crucial to the enjoyment of the patron. Surprisingly, this can be pretty hard to break, though a lot can. Having too many implausibilities in one scene or expecting the consumer too believe too big of one can shatter this suspension. For me, my suspension seems to be much more easily broken than for others. I personally prefer this as it allows me to keep a critical mind, but quickly annoys the people the around me. The thought of how the scene fits in the real world often breaks my suspension, especially when it comes to the death of people.
I see the death of a nameless character and disturbs me. It breaks by suspension because it makes me wonder how the director can be so flippant about someone dying. In this fictional world, that character was a person, they had a life and people who will be devastated by their death. These movies ignore that and move on as if nothing happened. I think about who they are and how their disappearance will affect so many others. It especially disturbs me when they are just a bystander. They played no part in the plot, yet they are the ones to suffer. It’s an innocent’s death, yet the director treats them as simply an object. I stop becoming an active participant in the movie as I contemplate all of this.
Don’t get me wrong, death can be a very important part of a movie, but I think directors should consider if it is necessary because, more often than not, the death would be unrealistic in the real-world. Even in fantasy movies, the plot must follow some general rules of the real world. You can’t kill a person without some affect somewhere else. That is where the suspension of disbelief breaks. We can’t treat these characters as lifeless plot points, because they wouldn’t be if the film world was real. It is necessary to remember that because the film world must feel like a real world.