Wolverine Stew: Painted Mountain

There is a deep rolling green at the

Base surrounding a small, clear lake, where

If you tilt your head to listen to the ground, you can see

How the waters make a still reflection

Of the perfect circle of leaves to each tree

The lake is fed by streams of thawed lightning

Coming down from the grey clouds that are

The gold-wood upper borders of this world

I wonder if there is a peak

The greens meld together on the mountain

Unsure whether to be trees or grass or moss

But there is a gentle slope to it all

One to get closer to, to walk and rest at one’s own pace

And maybe you will cross that rainy border of the world

Into some vast sky, blue and shining

But me, I am content here at the base

Wrapped in green reflections and that thought

Of going just a little further up each day

aSoSS 01 | Numbers

Hey, I appreciate you coming to the gym today.

No problem man. I’m going to be honest, I was really tired today and I don’t think I did well. But you being there really helped me.

No human being can give one hundred percent every day.

That’s true. You gain what you give.

Mosher-Jordan Dining Hall, 8:00PM, 11/11/2023

how easy is it to define the number one hundred? to exert maximum effort at the gym is to repeat a set until your arms start to tremble and the muscles give way. must we live the same way? i imagine you poring over a textbook until your eyes glaze over. maximum effort does not equal maximum success. perhaps maximum success is a function of time, an exponential improvement. a chemical delirium – dopamine or serotonin, what’s the difference? one molecule away from madness // from heartbreak // from shutting yourself out — in — away — behind — above…


I used to work at a flower shop, did I tell you that? That’s why my favorite flower is white lily.

Not roses?

They die too fast. I put them in the fridge and after a few days they start wilting. Don’t ever order roses, they always die. I seen them.

Washtenaw + Pittsfield, 3:00PM, 10/30/2023

the cardinal flower of love, so quick to die! i could spend all summer researching the history and symbolism of flowers. beauty is an interpretation, but so is love, and hate, and passion, and almost every adjective in the dictionary. it’s up to perception, the view from above. you stare at the rose too much and the color drains — from your face, from your eyes — and drips to the dirt. the grass bends to collect the drops. you smile and your teeth are stained scarlet.


How much for this candle jar? Oh, forty percent off? That’s great!

Yeah, we’re trying to get rid of our Halloween inventory now.

I really should get this. My kids will love it. I’m a science teacher, you see, and my last name is Bones, so I try to decorate my classroom with them…

Found Gallery, 11:00AM, 11/4/2023

the world we live in is made up of multitudes. in another universe, i have mr. bones as a science teacher. on the first day of class he gets up and shows us a plastic skeleton. i graduate high school, graduate college, and invite him to my wedding. thanks for teaching me about the cranium, i say. he points to his head, an inside joke — among other things. we laugh and drink brandy and attend each of our children’s sports games. we go to bed and rise and realize that we don’t exist. ’tis but the figment of imagination! i imagine an eighteenth-century playwright scoping out the details of my life. he probes and probes until he feels nothing but flesh and eight spindly legs and a web of memories encased in silk.

Blue

I want to paint my nails midnight blue

But I can’t understand why an Ab pedal is not included in the diminished triad

Someone can’t make opening night on January 25th

And the workshop attendance numbers need to be compiled

I want to paint my nails midnight blue

But I can’t seem to write my mother’s emotions fast enough

I can’t find the right rhythm in my song

I can’t stop long enough to talk

I want to paint my nails midnight blue

But I can’t stop watching gilmore girls

And then falling asleep

Waking up with the light on at 4:00am

Sleeping an hour and then starting again

MediaScape Musings # 4 : PointAt

Greetings, everyone! Today, I’m thrilled to share a sneak peek into an exciting work-in-progress team project from my PAT 515 class: PointAt.

In the evolving landscape of interactive experiences, PointAt is set to redefine the boundaries. This project seamlessly integrates cutting-edge technologies, including visual motion capture, movable hand installations, a dynamic visual eyeball projection, and immersive sound design.

Picture this: a visual eyeball projection that never wavers, meticulously tracking your every move with precision. Simultaneously, a movable hand installation dynamically points at you, forging an immediate and responsive connection. This unique amalgamation creates an immersive ambiance, inducing a subtle yet palpable sense of “pressure” for the user.

PointAt is not just an intersection of visual and auditory elements; it’s a journey into the unexplored realms of multisensory engagement. As a work-in-progress, we are pushing the conventional boundaries of interactive installations, redefining the very relationship between users and their interactive environments. Stay tuned as we delve deeper into this exploration and the final concept video!!

Frame by Frame: Multiple Movements

This week I needed to animate a series of frames with multiple moving parts happening at once. So far in this project, the subject of the frame is usually stationary while the background moves, or the only movement is light. These elements tend to be a lot quicker to animate because they only require a couple frames switching back and forth or only one layer than needs to be changed. In this scene, I need to keep track of the light (where it reflects, how it moves), water (how it interacts with the hand), shadow (in the mirror), and the hand itself moving (distance, color, etc.). With so many moving parts I’ve found its almost necessary to finish a scene like this all in one go, as even with well labelled layers its hard to keep track of everything that needs to change from one frame to the next. This is definitely a hurtle I’ll continue running into as my animation gets more complex, but for now this is a great way to get used to all the types of movements I need to consider in each scene.

Here is the progress of this scene so far!

LOG_024_THE_BARKEEP

E.Y. 2743-11-12
SECTOR G43, DELTA OUTPOST

This, she thought to herself, was becoming a problem.

Look for no trouble and you won’t find it here, was her policy, and it had served her and her customers well for a long time. Besides the occasional troublemaker looking to prove something, there was little out here in the way of fighting. God knew how even the most gung-ho and bloodthirsty of mercs tired of conflict from time to time, and her establishment was meant to be a place away from all of that.

There had been some unrest, lately, when a foreign peacekeeping unit decided to hunker down in their small port town. Ostensibly, they’d only been passing through, but as the days stretched on with no signs of their leaving, their week-long stay at the inn north of the city center said otherwise—they were here on the hunt. But nobody knew what they were hunting, so everyone who had a working brain (or brain-adjacent) between their ears had been on edge (well, more than usual, that is); a low-level thrum of tension colored every conversation, hands never straying far from concealed weaponry.

On this particular day, she discovered an unpleasant gift: trouble had arrived at her doorstep. As always, the troubles of men had inevitably spilled over like slow-moving molasses oozing city streets, leaving not even this sector unsullied, a shadow darkening the brow of an otherwise unremarkable and sunny afternoon.

This particular problem took the shape of a factory-standard sim slumped against the tavern’s disposal bin, near the back entrance. It was alive—for a given definition of the word—but with no signs of consciousness—also for a given definition of the word—returning anytime soon, battered as it was. This particular problem’s markings suggested prison break, or illegal indentureship, or one of many other nasty insinuations. She’d bet a lot of money that the peacekeepers were looking for this particular problem, and that spelled trouble for her.

As if just to prove her right, her portable comm unit crackled, and the tinny voices of the peacekeepers filtered through: they were on the move. And as if just to prove her wrong, the sim also chose this moment to stir, something that should have been nigh impossible for a sim this damaged. Even if it blocked all sensory input, self-preservation protocols should have shunted its systems into recovery shutdown. Nevertheless, it was definitely awake now, and dully staring at her, though it made no attempt to prop itself up or speak. Probably couldn’t, anyway, given its limbs and the lack thereof. And the concerningly dented cranial casing. It blinked at her.

“Oh, bother,” she said, and holstered her gun. If she handed them over to the peacekeepers, there was a good chance they’d implicate her anyway, and that would mean a definite end to the fragile peace she’d carved out for herself out here. There wasn’t a real decision to be made. She was not in the habit of picking up strays, she told herself firmly as she hauled them up. Her bleeding heart wouldn’t let her do anything less, and the annoying thing she picked up called morals would nag her about it to no end. In an unwelcome wash of déjà vu, she dragged the thing in behind her, kicked closed the back door, and set it on a stool in the storage room. It blinked at her again, and remained mum. Right. She’ll just keep the sim out of the way until the danger’s passed, and then send them on their merry way, somewhere preferably far from this sector. 

(In the back of her mind, a soundless voice laughed at her.)