Hey! Ho! Hey!

Joining Jennifer Lawrence tonight on Saturday Night Live will be the folk/acoustic band from Denver, Colorado The Lumineers. Growing more popular by the day, The Lumineers have charmed listeners with their catchy, earthy instrumentals and chilling vocals. The band formed after frontman Jermeiah Fraites’ brother died from a drug overdose. In an attempt to cope with the loss, Fraites began writing and performing music with his brother’s best friend. After moving to Denver, the pair met Neyla Pekarek, and the trio formed. The story of the band’s inception translates to their music; most of their songs exude a beautifully dark tone along with a deep and relevant message. Their self-titled debut album “The Lumineers” provides a relaxing, cohesive range of songs, each one worth a listen.

The band is most famous for “Ho Hey,” an endearing love song sung in a chant-like response. This track can stick in your head for days, and is quickly rising the top hits charts around the country. However, the album is much deeper than its single; “Submarines” and “Big Parade,” the two most up-beat songs on the album, elevate the overall tone and add a much needed change in tempo. They contrast this with most of the other tracks; “Dead Sea,” “Stubborn Love,” “Flapper Girl” and “Classy Girls” all embody the folk/acoustic genre. They are slow, melodious and pleasant songs, but each has a distinct sound to it. While the topics vary, each song touches upon human interaction, and specifically love. In essence, this album is one giant love song, and should be listened to as such. I recommend playing this album on constant shuffle; do not worry about where one song ends and the next begins, and allow yourself to become hypnotized by the powerful and soft melodies.

Top Tracks: Stubborn Love, Ho Hey, Submarines and Dead Sea

The Colors of India

I’m not sure why but I’ve been reminiscing about India a lot recently. Perhaps because it’s been a while since I’ve gone back and thus, my mind has decided to romanticize the notion of the country. Perhaps because I’m bored in Ann Arbor and India holds promises of adventure. Perhaps it’s because I am growing up and desperately long to hold whatever wisps I have left of my childhood.

And for some odd reason, I have missed rangoli more than anything. (In my language, Telugu, they’re called “muggulu” but most English words that describe Indian culture come from the national language, Hindi, but we’ll save the linguistics lecture for another day.) Rangoli are designs drawn with chalk, loose chalk dust, paint, or flowers outside the house, and less commonly, inside the house as well.

Simple ones are drawn everyday to decorate the house. My grandmother would ensure that by the time the sun was finished rising, there was a rangoli drawn outside. And as the sun set, the entire house, including the exterior, would be swept and a fresh one was drawn. She considered a house not decorated with a rangoli to be inappropriate and cold, inhospitable. When I came to the carpeted world that is America, the lack of the colors outside houses welcoming me only added to the infinite grayness of the frigid buildings.

Rangolis are ingrained into Indian culture at an inexplicable level. There are rangoli competitions and for festivals, rangolis go from simple chalk drawings to elaborate works of art. Women flock totemples to draw rangolis together. Gods and stories are drawn out. They become vehicles of expression and protest and love and tradition. Sometimes, I see my mother absentmindedly doodling rangolis on scrap pieces of paper while speaking on the phone and wonder how much she wishes to press and flick colorful chalk the way so many generations of women had done before her. Whether she thought our home was incomplete because there were no chalk flowers adorning it. Sometimes, I wonder if I had it in me, that inane agility of the hand to curve in a way that enchanted me whenever I saw someone draw a rangoli. I had tried it once, when I was younger, with loose powder. I sucked. I was trying to draw a favorite god of mine and He ended up looking like a weird blob. The girl next door giggled but reassured me that it came with practice. Oh. Okay. So when can I practice? The few months I spend in India every few years? Grr.

My mother still draws rangolis. Every festival, she goes outside and draws a tiny flower with some flour (loose chalk powder can’t be found in the States). And I think while that flower remains untarnished, our house becomes a home, filled with the infinite colors of a rangoli.

Simple rangoli.

Woman drawing Mother Goddess Durga
Woman drawing Mother Goddess Durga
Second Place Rangoli Contest Winner Draws About Environmentalism
Second place goes to rangoli about environmentalism.

Flower rangoli

A Rangoli Drawn by the Community on Diwali
A rangoli drawn by the community on Diwali.

art and les and life and mis and feelings.

[a.k.a. this is in response to the Daily article: https://www.michigandaily.com/arts/1les-miserables-bloated-disappointment15]

There is nothing ordinary about a musical that has absolutely no spoken dialogue (for the sake of argument, those breath’d words that had little-to-no tone were exclamations of instantaneous pitch, dammit!). Nor is there anything ordinary about the French Revolution(s) nor someone jumping from a bridge and audibly cracking their spine nor Anne Hathaway not skrelting her way through “I dreamed a dream” nor that beautiful man, Aaron Tveit, telling me to revolt against the state. This is non-normalcy, for what? 5 bucks.

So sure. It is all song, but it doesn’t lack anything in lyrical quality. The words they sing are the words they sing in “real” life. Of course there is a huge difference between the silver screen and the heaven that is stage…but a director can only do so much. A director can’t build a stage in every home, in every workplace, on every street.

Given this, any broadway play can seem dramatically unique at times, which can be misread as “trite and irrelevant”, but oh hey…it’s drama. And in such scenes of drama there has to be some type of contrast later on. Amoral/Immoral characters build up the key moments for the protagonists and (failed) comedic moments not only contrast the terror that is revolution, the police, and the downtrodden society, but also construct scenes of irony. This contrast is what makes the drama dramatic and comparable to real life. Actual life can be filled with song, death, unemployment, revolutionary thoughts, prostitution; this musical has themes and moments which make the everyday experiences extraordinary and the horrific moments that we wished could disappear appear before our eyes.

Thus, there is something you can find in the unordinary that is eerily ordinary. Any work of art has a connection to human experience (bold claim) or why else would we protect it, feel it, watch it, taste it? I use urinals. I walk in grand halls wearing robes. I point to my friends. I smile enigmatically, i.e. I frown. I count. I wear meat dresses. I wear clothing. If you want to reduce all art to “ordinary” be my guest. Leave me the keys and I’ll steal it out of your mind so I can keep it all to myself.

What made this viewing experience all-too-human for me were the few moments of imperfection in the singing. Having the actors sing on-set was another level of reality that was built into this production. So when you say, “oh shit, gurl, Anne quivered on that one high note”…no duh! She’s a dying woman turned to prostitution to save her only child and she is constantly being destroyed by the society she is enslaved to. And you call that sappy? *falls off chair never to arise again*

Granted, Les Mis as a book is monstrous. Hugo has a way of creating epics like Tolstoy and like Homer, which don’t ever quite finish even after you’ve ended the last page and closed the cover. Les Mis the musical, I’ve heard, is equally as thrilling, brilliant, overdone. It is a production. But now you think that just because it gets turned into a movie it will somehow be toned down into something tasteful you can handle? If anything, I want a movie to jar me more. I want it to be so dramatic it becomes melodramatic. I want it to ooze sap like a Birch.

I’m not looking for originality. I’m not looking for zest. I’m looking for Les Mis and…I’ve found it.

Building Languages

Artificial languages are constructed for a variety of reasons— as ways to make communication easier, as logical exercises, as creative works.  J. R. R. Tolkien’s repertoire of invented languages falls into this last category, this category of artistic languages that have been crafted with a care and given a historical weight that mirror natural languages. With fully developed grammars and vocabularies, and some even with their own alphabets and scripts, they might even be the subject of study for the rest of us, much like any other foreign language.

Tolkien, a linguist, was particularly well-versed in historical Germanic languages (English, German, Dutch, Scandinavian varieties) and in Finnish (related to virtually none of the other European languages). This becomes evident in the astounding number of today football predictions from the experts Elvish languages and dialects he develops, modeled primarily after Finnish, replete with older varieties that change into more modern ones, varieties that split and merge and evolve. One of his most well-developed languages is an Elvish one, containing well over 25,000 words.

His “Black Speech” of Mordor is thought to most closely resemble, at least in vocabulary, to an extinct Mesopotamian language.

The Germanic languages manifest themselves in the speeches of other races in his world, in the form of older versions of languages that we know today. Old Norse, for instance. Old Icelandic, Old English. In fact, the speech of Rohan very nearly is Old English. We see eorl, “noble” (earl, etc) in the name Eorl. Dun, in placenames such as Dunland (“…they drove your people into the hills, to scratch a living off rocks!”),  closely resembles the word down, as in downland, a type of hilly landscape. And Theoden the king takes his name from none other than Þeoden— “lord.”

And the point of all this explanation? The point is to illustrate the depth and detail that went into every constructed language. Tolkien did not throw together a random assortment of funny-sounding words and syllables together; each one of his languages has rules and patterns for spellings and pronunciations and sentence constructions, much as any other language that we know. The appearance of invented speeches and writing systems visible in Lord of the Rings is merely the tip of the iceberg, so to speak. Not only have they been used to give his characters histories, but his entire fictional world histories, complex intertwined histories that root the narratives in time and geographical space and establish them as all the more real, all the more tangible.

Build to Prosper or Destroy to Conquer

I have fallen deeply, madly, and irrevocably in love. There have been many before her, coming and going as I progressed through the years. Early on, they taught me the basics, they introduced me to their world. I enjoyed interacting with them, playing with them. As I matured, I began to realize what I cherished in them. Each time I formed a relationship with a new one, I could pinpoint the characteristics I adored and the aspects I despised. I found myself displeased with them, settling on the fact that I would never discover one that met my expectations of perfection. But then I found her. She was German in origin. A true beaut, I might add. She came in a sturdy cardboard box, unlike the cheaply unstable boxes I had grown so used to. She had many pieces, beautifully simplistic and made of solid wood. Her cards were tastefully designed and easy on the eyes. Her board was adaptable and unfixed to a predetermined vision. It changed with every iteration of our intercourse. She was not a board game I would grow bored of.

Throughout my life, I have been a lover of games. My first love was Go Fish. I loved the animal pictures on the cards and the simplistic concept. It was an early introduction to the wonderful world of time-killing and my jumping off point for future endeavors of this sort. Soon after Go Fish, I delved in Sorry! and Candy Land. The colorful board and pieces fascinated me, so many hours of my youth were spent piddling with these games of luck. As I grew older, I learned to play Monopoly. I grew in love with accumulating wealth and properties and building houses and hotels. If only the money was real. As stereotypical for young boys, I was fascinated by the idea of war and combat, and soon became an addict of Battleship, Stratego, Risk and anything with a possibility of conquering imaginary lands on a cardboard surface. Before long, I grew sick of the aspect of luck and became irritated with dice-rolling. Chance could make or break a game. So I eradicated it entirely and became a self-taught student of chess. Years passed in mastering the openings, tactics, and endgame. I had thought I had found a true love. I was in control of my own destiny. Every aspect of the game I could control and master. I was a king.

But no matter how sweet the victory, I still became bogged down with the losses I would endure on the path to conquering. My pieces would be sacrificed in lieu of a greater cause. It was a vicious game, cutting down an opponent until he was at my mercy. Or I at his. Victory was sweet, but the path was riddled in misery. It was not perfect. My longing for an unbreakable love in board games was dying.

And then I found her. In the past few weeks, I have entered a seemingly eternal honeymoon that rekindled my love for board games. Perfection came in the form of Settlers of Catan. She was so unlike all those other games. The American board games I had grown up with promoted domination (like Risk or Battleship), favored chance (like Sorry! and Candy Land),  glorified gluttony (Monopoly), and were disgustingly dramatized (Clue). Settlers of Catan was different. Like most German board games, she minimized luck and emphasized strategy. She did not aim to marginalize or eliminate her players. She allowed for a small group of 3 to 4 people to play, encouraging interaction but minimizing conflict and direct competition. As opposed to the militaristic nature of many American games, she was more economic in nature. She wanted players to build and prosper, not destroy and conquer.

Settlers of Catan more realistically mirrors actuality. It teaches us that there are many roads to success and stomping out opponents will not lead us there. Rather the structure of the game allows one to work with opponents and form mutual arrangements, as there are limited resources necessary to build and no one person can do it alone. The goal of the game is to accumulate 10 Victory Points, which can achieved in a variety of ways. Players can build roads, settlements, cities, and development cards, which are each worth point values. Considering there is no currency in the game, the accumulation of resources cuts out a middleman in the construction process and allows a more direct connection with the adaptable board which provides those resources. In the lack of money, a ‘thief’ piece is present to punish gluttony and the hoarding of resources. This encourages the players to be more clever in their moves and thoughtful of the limited resources. The game encourages trading and agreements, which involves social interaction and strategy. With the variety of ways to win, the game pushes players to be adaptable, changing their the strategies as the game progresses, reminding us that, unlike chess, we can never fully be in control of situations. While dice-rolling is minimal, the small insertion of luck keeps the game interesting and more representative of life, where we must take risks and factor in chance. The game length itself is ideal in length (approximately 90 minutes) as it allows for the game to still remain fresh and interesting without getting tedious. It is relatively easy to learn but supports strategy so more experienced players can earn what they deserve. The theme of the game gives it character but does not control the game itself, making it both original and elegant.

For true lovers of board games, Settlers of Catan is the perfect fit. It is a design of pure masterpiece.

My praise Klaus Teuber.

I tried the McBaguette for those who cannot

While I was studying in Paris last year McDonalds introduced the “McBaguette;” this is my revue of their bleak attempt to pander to the refined French tongue:

But first, a disclaimer: I am not what you would define as a “foodie;” I care not for the finer dishes that Paris has to offer so I feel that my lowly and unrefined state only makes me fit to review a food group that I know well.

Webster’s Dictionary defines the “McBaguette” as nonexistent, but a semantic revolution is upon us.  Just as Greek mythology held that whoever consumed the food of the Underworld was doomed to spend eternity there, the McBaguette will entomb you within the walls of McDonalds and shame will be your proverbial sepulcher.  But it will be worth it because, unlike the Underworld, the McBaguette is great and only 4.50 Euros! So, dear reader, take a stroll with my palette…

When you first taste the McBaguette a certain sensation will grip you; this is the taste of two peppered steaks (TWO! Because why not!?), nestled between mustard, lettuce, cheese, and of course, a baguette.  Welcome to the sandwich of the future.  No more will you have to deal with the troublesome food of peasants that is the sesame bun.  You are better than that.  With the McBaguette a whole new era opens; finally, a food from McDonalds that you don’t need to be ashamed to eat in public because the thing is that whichever marketing genius decided to create this hydra of flavor was acute enough to make the McBaguette visually resemble your average French sandwich that can be bought in a boulangerie.  Maybe the reason the McBaguette is not being marketed in the U.S. is because this appeal wouldn’t stick.  In any case, I must bid adieu to this seraph in bread form and, like bats returning to their cave, I will adjust back to the darkness.