Continuing my series on fun game tunes, today’s post focuses specifically on–wait for it–drum cheers, aka the cool stuff the drumline plays in the stands.
Cheer 1. What makes Cheer 1 so great is its versatility: it’s an offensive cheer, a defensive cheer, and, in hockey games, what the drumline plays when fans shout “Drop the Puck!” at the refs. All three variations (that I know of) consist of distinctive yet simple arm motions. Cheer 1 is very short and relatively simple, but it gets the job done in terms of hype.
Cheer 4/Raise the Roof. What happened to Cheers 2-3? Well, they are not Cheer 4, that’s what. Cheer 4 is also known as Raise the Roof, and it is played after major plays (I think; don’t quote me on this) in games. Cheer 4 is the one where people go “Oooooooh” and pump up their hands (as though they’re raising a roof) to a rhythm from the drumline cadence. It is often combined with something called C1, which starts with the winds and segues into Cheer 4.
Cheer 6. Cheer 6 is essentially the rhythm of “Let’s Go Blue” in 7/8, which evidently gives it a “disco” feel; indeed, the band shouts the name of whoever is on the ladder (or the name of another staff member) with the moniker “Disco” during the rests of the cheer. (For instance, when the Fearless Leader is on the ladder, we yell, “DISCO FEARLESS LEADER!”)
Cheer 8. I mentioned this in my recap of The Game the Saturday after we beat OSU as a cheer that is played when victory is in our sights. The dance includes the whip, the nae-nae, and doing the thing where you walk backward and forward while rotating your arms in front of you before turning around with a “Yeeeeeee-haw.” This is always a great cheer to play, and nothing beat hearing Cheer 8 called on November 27th–except, of course, the moment we won.
Cheer 10. The rhythm of Cheer 10 resembles a familiar tune whose title is alluded to in the accompanying dance, which mimics taking a shot in basketball. It’s got a lively rhythm and is, in my opinion, not played frequently enough.
Beyoncé. The rhythm of this is inspired by/is a Beyoncé song, reminiscent of a Beyoncé-affiliated show that happened before my tenure. It is in the opening line of the drumline cadence and involves a dance routine that I assume is also inspired by Beyoncé.
Sailor. Yes, this is the name of a piece in the cadence–the ending tag, to be specific. Sailor gets its distinction by having a cymbal crash on the “e” of three every odd measure. It sounds like duh-duh-restDAH, duh-duh, DAH, with the final note being a simple quarter note.
Eights. What drumline cheer repertoire would be complete without the most basic drumline warmup known to mankind? The Michigan Drumline’s repertoire, of course. They do not need to play Eights in the stands because they have all the epic cheers listed above.
If you or a loved one has played Eights as a drum cheer, you may be entitled to financial compensation.





The majority of the first few weeks of the course was working exclusively with simple shapes (conical forms, ellipses, rectilinear planes, etc.), learning about perspective and foreshortening, and introducing composition. Nothing was new to me and I was quite comfortable with all of the concepts. However, I do think that I have learned how to be a little looser with my rendering. As someone who has done tightly rendered conceptual art for as long as I can remember, it was difficult to learn how to convey ideas with fewer strokes and details. We were encouraged to be brief with the rendering stages of our projects, and I truly believe this has helped me to become more perceptive of what details and forms are necessary to convey ideas to a viewer. This has aided me in forming a deeper relationship with my own art.