LOG_022_DERELICT

The surface of KHEPRI-3c‘s moon, photographed one month after the Battle of Acheron. An artificial black hole hangs over the horizon, the product of the collision of several black hole-powered starships lost in battle. The moon’s iron-rich crust causes its rivers to run a ghastly crimson.

Battle of Acheron (EY 2743)


 

The Battle of Acheron, also known as the Ociys Offensive, was part of the HIC-led campaign of the second Interstellar Wars.[1] The battle spanned within the KHEPRI-3 system for approximately ten Earth days,[3] ending in a narrow Pyrrhic victory for the KS Alliance forces and a catastrophic loss of personnel, supplies, and vehicles for all involved parties.[2] Most notable was the loss of five Horizon starships, whose collisions and subsequent cascading failures compromised the shielding of their black hole-propelled warp drives and led to the creation of a new black hole within the star system. The new black hole, colloquially named Acheron after the river in Greek mythology, is predicted to slowly destabilize the orbits of KHEPRI-3 and its planets.[5][6]

Frame by Frame: Backgrounds

This week I got started on drawing the first scene of my animation. Specifically, the backdrops needed to animate the first scene (pictured below). As I began this process, I realized there was a lot to consider in terms of color palette, brush settings, how to maintain style consistency, etc.. I decided for this specific scene to have a dark red color palette, cut by a lighter orange for the light inside the house. Since this first scene is meant to exist in a dream-like/non-reality plane of existence, dramatic colors and extreme shadows will fit the tone I’m looking for. I’ll maintain this palette for this first and the last scene which take place in the same location, but use a cooler toned palette for the scenes grounded in reality. I also began experimenting with animating movement of the grass, and am working out the most efficient method to achieve the look I want. Currently, I am drawing scenes in photoshop and exporting them into Adobe Animate. By next week I hope to have completed scene 1!

Capturing Campus: October

Goodnight

the moon watches over me
as it retires behind the bold sun

it prays for peace
in a day to be lived
well and with vitality
it stands in solidarity
an enduring reminder
of birthdays long gone

and when black ink takes hold
amidst the chill and constellations
it appears
bright as day
to say goodnight
and welcome home

Industrious Illustrating #42 – Summer of Artwork

Hello,

Sorry about the late post! I had a bunch of deadlines and personal matters come up toward the end of the week, so This week, before I make posts about broad topics, I want to share some of the artwork I made over the summer that I liked the most.

I recently designed this shaker charm themed around Devil’s Hole pupfish, which are a critically endangered species of fish native only to a specific pool of water in Death Valley! Shaker charms are basically acrylic charms with a hollow interior compartment that has individual acrylic pieces which can be shaken around, as I demonstrate in the below video:

In other fun animal-themed merchandise, I also designed a fat squirrel wood pin as a fun and eco-friendly alternative to enamel pins. It’s a loving reference to the chonky squirrels that populate the Diag, though they also have general appeal for anyone who enjoys round orb-shaped cute animals.

I also made myself a logo to use on my branding online and at conventions featuring my original character Toshiaki and his mech “Bhairava”. It’s simple but also still drawn in my style to reflect my unique artistic style. You can also see it in the top right corner of the 2023-2024 Industrious Illustrating banner!

In terms of my digital painting skills, I spent a bunch of time working on improving my painting skills with bigger and more complex drawings than before! I translated one of my mecha digital paintings into a physical iridescent foil print which makes their lights change in color from different angles, defying the usual static rigidity of a paper print.

I also experimented with more complex perspective and color schemes I don’t usually use in my artwork:

All in all, I feel like I had a pretty fruitful summer of experimentation and improvement! I also tabled at a handful of smaller one-day events where I brought in alright sums of money to tide me over before I do a few three-day events in the winter, which I’ll talk about in another post! Anyway, see you guys again next week!